DESIGN OF DIGITAL SECURITY LEARNING MEDIA FOR MSME PLAYERS USING USER-CENTERED DESIGN (UCD) METHOD

Authors

  • Inayatul Ulya Ahyati Manajemen Informatika, Politeknik Negeri Banjarmasin
  • Rika Novyanti Bisnis Digital, Politeknik Negeri Banjarmasin

DOI:

https://doi.org/10.31961/positif.v9i2.2141

Keywords:

instructional media, digital safety, user centered design, user interface, prototype

Abstract

When entering the digital ecosystem, MSMEs become easy targets for cybercriminals. Therefore, apart from improving their security systems, MSME entrepreneurs must have digital safety competencies. Instructional media will make it easier for MSME entrepreneurs to learn digital safety independently. This research aims to create a digital safety instructional media prototype that suits MSME entrepreneurs’s need using the user-centered design (UCD) method. MSME entrepreneurs have various ages and abilities to use technology. It is hoped that by applying the UCD method, the resulting instructional media will be easy to use and meet user needs. UCD in this research consists of four activities, there are: identifying user needs, designing solutions, creating prototypes, and evaluation. The result of this research is an instructional media prototype that can display learning material, evaluate users understanding, and display evaluation results scores. This prototype was tested on participants using the single ease question (SEQ) metric. The average participant SEQ score was 5.9, which shows that the proposed instructional media design is easy to use. Most participants considered that the proposed design was attractive, provided easy access, and presented the material well.

Downloads

Download data is not yet available.

References

M. A. Rizaty, "20,76 Juta UMKM di Indonesia Masuk Ekosistem Digital pada 2022," 27 Desember 2022. [Online]. Available: https://dataindonesia.id/bursa-keuangan/detail/2076-juta-umkm-di-indonesia-masuk-ekosistem-digital-pada-2022.

Cisco Secure, "Cybersecurity for SMBs: Asia Pacific Businesses Prepare for Digital Defense," Cisco Systems Singapore, Singapore, 2021.

G. J. Adikara, N. Kurnia, L. Adhrianti, G. J. Adikara, N. Kurnia, L. Adhrianti and S. I. Astuti, Aman Bermedia Digital, Jakarta: Direktorat Jenderal Aplikasi Informatika, 2021.

R. B. Utomo, "Aplikasi Pembelajaran Manasik Haji dan Umroh berbasis Multimedia dengan Metode User Centered Design (UCD)," Jurnal Sains Komputer & Informatika (J-SAKTI), Volume 3 Nomor 1, pp. 68-79, 2019.

Muntahanah, A. Novianto, A. Wijaya and Y. Apridiansyah, "Pengembangan Media Pembelajaran Sejarah Indonesia Berbasis Android Menggunakan Algoritma Fisher Yates," Jurnal Media Infotama, vol. 18, no. 1, pp. 112-120, April 2022.

M. S. M. Rahmi, M. A. Budiman and A. Widyaningrum, "Pengembangan Media Pembelajaran Interaktif Macromedia Flash 8 pada Pembelajaran Tematik Tema Pengalamanku," International Journal of Elementary Education, Volume 3 Number 2, pp. 178-185, 2019.

Mustika, E. P. A. Sugara and M. Pratiwi, "Pengembangan Media Pembelajaran Interaktif dengan Menggunakan Metode Multimedia Development Life Cycle," JOIN (Jurnal Online Informatika) Volume 2 No. 2, pp. 121-126, 2017.

G. Y. Swara, A. Ambiyar, F. Fadhilah and S. Syahril, "Pengembangan Multimedia Pembelajaran Matematika Sebagai Upaya Mendukung Proses Pembelajaran Blended Learning," Jurnal Inovasi Teknologi Pendidikan, vol. 7 No.2, pp. 105-117, Oktober 2020.

H. B. Santoso, P. O. H. Putra and F. F. F. H. S, "Development & Evaluation of E-Learning Module Based on Visual and Global Preferences Using a User-Centered Design Approach," International Journal of Emerging Technologies in Learning (iJET), Vols. 16, No. 15, pp. 139-151, Agustus 2021.

L. M. Hasani, D. I. Sensuse and Kautsarina, "User-Centered Design of e-Learning User Interfaces: A Survey of the Practices," in 3rd International Conference on Computer and Informatics Engineering (IC2IE), Yogyakarta, 2020.

H. Zahidah and A. Rahmah, "Evaluasi Rekomendasi Usabilitas Guna Perbaikan E-Learning pada Perguruan Tinggi Berdasarkan User Centered Desain (UCD)," Jurnal Informatika Terpadu Vol. 6 No. 2 , pp. 67-76, 2020.

A. A. Mahfudh and W. R. Saputra, "Perancangan User Interface User Experience Aplikasi E-Ngaji Berbasis Android Menggunakan Metode User Centered Design (UCD) Pada TPQ," Jurnal Ilmiah Intech : Information Technology Journal of UMUS, vol. 4 No.2, pp. 255-262, November 2022.

Indarto and D. Santoso, "Karakteristik Wirausaha, Karakteristik Usaha dan Lingkungan Usaha Penentu Kesuksesan Usaha Mikro Kecil dan Menengah," Jurnal Riset Ekonomi dan Bisnis, vol. 13, no. 1, pp. 54-69, April 2022.

B. J. Jansen, J. O. Salminen and S.-G. Jung, "Data-Driven Personas for Enhanced User Understanding: Combining Empathy with Rationality for Better Insights to Analytics," Data and Information Management, vol. 4, no. 1, pp. 1-17, February 2020.

B. Shneiderman, C. Plaisant, M. Cohen, S. Jacobs, N. Elmqvist and N. Diakopoulos, Designing the User Interface: Strategies for Effective Human-Computer Interaction, 6th ed., Pearson Education, 2016.

N. Aottiwerch and U. Kokaew, "Design Computer-Assisted Learning in an Online Augmented Reality Environment Based on Shneiderman's Eight Golden Rules," in 14th International Joint Conference on Computer Science and Software Engineering (JCSSE), NakhonSiThammarat, 2017.

F. E. Pamudyaningrum, H. Rante, M. A. Zainuddin and M. Lund, "UI/UX Design for Metora: A Gamification of Learning Journalism Interviewing Method," in 4th International Conference on Electrical Systems, Technology and Information (ICESTI), Bali, 2020.

D. H. Hariri, H. Hannie and I. Purnamasari, "Analisis User Experience pada Website Waste4change Menggunakan Metode Single Ease Question," Jurnal Ilmiah Wahana Pendidikan, vol. 8, no. 13, pp. 95-108, Agustus 2022.

Downloads

Published

2023-12-27

How to Cite

Ahyati, I. U., & Novyanti, R. (2023). DESIGN OF DIGITAL SECURITY LEARNING MEDIA FOR MSME PLAYERS USING USER-CENTERED DESIGN (UCD) METHOD. POSITIF : Jurnal Sistem Dan Teknologi Informasi, 9(2), 115–122. https://doi.org/10.31961/positif.v9i2.2141